Blender 2.5 Lighting and Rendering: Bring Your 3D World to Life with Lighting, Compositing, and Rendering

封面
Packt Pub., 2010年11月10日 - 252 頁
Each chapter develops a different aspect of a Blender technique. The book is essentially a step-by-step tutorial, which builds up your knowledge throughout. It has practical examples such as lighting a tricycle in open space, lighting a wine bottle on a table, and lighting a room that has a lamp as well as sunlight coming in through the window. These examples will show you how to implement the different Blender techniques in your work.If you are a Blender user and you want to improve the quality of your renders, this book is for you. You need to have experience in Blender and know your way around the Blender interface. You may be a professional or freelancer or hobbyist willing to increase the quality of your portfolio and interested in adding perfection to your renders.

關於作者 (2010)

Aaron Powell is currently studying 3D Digital Graphics at the Rochester Institute of Technology. Since joining the Blender community in 2005, Aaron has worked as a freelancer and tutor to students through one-on-one meetings and online tutorials, and since 2008, his primary focus has been on digital lighting techniques in both Blender and Autodesk Maya. In his spare time he manages the increasingly popular blog, CGShark.com, where he hosts Roland Hess's "The Essential Blender" book on PDF. Blender users can constantly find him plugged into the community through the forums at BlenderArtists.org and CGTalk.com, as well as on Internet Relay Chat under the username "blndr08."

書目資訊